Work Update - (8/23/15) Assets Release Outline

10 min read

Deviation Actions

discopears's avatar
By
Published:
2K Views

Hello again everyone, its been a little while so I'd like to share with you my final update!


Over the course of this month I have been working tirelessly on the release and I am happy to say it's right around the corner. While Nutrafin  has been busy ironing out the kinks in the animation and getting all the scenes ready for the final renders, I've been working to make the display and release of all the models as nice looking and easy to use as I can. I will be releasing all of the models in three different forms: Steam Workshop, a .zip of the SFM compatible files, and the source files (.blend and textures).

Sorry if it has seemed like an eternity, turns out releasing 200 something models isn't that easy haha, I've been getting work done everyday. That includes working on the release pages, rendering images for every set of models, creating demo pictures, attempting to document everything, and lots of uploading.

Below I am going to outline how the release is going to look and function! 

General Outline of Pages


This is the overall design of the release and how I have all the pages set up. These will be submitted as Journal Deviations and will navigate just like any other web page. Over the course of the past few weeks I've picked up the basics of HTML and CSS so I can design and stylize every page to look nice and provide easy navigation. I'm still a total noob at this, I've tried my best and I think the results look great (You'll see! ^^). Below is an image and explanation that breaks down the core design of the release.

General Page Outline by discopears

The Hub Page

This is the main page/menu of the entire release. This page introduces what the project is, some information about myself, and previews of each section of the release. It is divided into the five categories of individual releases of models. In each category you will find an description, preview images, and two button-links. One will take you to the release page where the download options are. The other will take you to the "Virtual Gallery".

The Release Pages:


  • (PV) - Ponyville Environments
  • (FC) - Fluttershys Cottage
  • (SAA) - Sweet Apple Acres
  • (CB) - Carousel Boutique
  • (AS) - Animation Specific

Each of these pages presents the package and its contents. At the very top there are button links that will allow you to download the assets whichever way you want. There are three ways you can download the assets. You will be able to go straight to SFM's Workshop where I will have all the packages neat and tidy and in a collection or two, download a .zip of the SFM files directly, download a .zip that contains the .blend, textures, and .qc files.

Other Pages


Asset Catalogue - This page offers simplified but complete documentation on the models included in different parts of the release. The catalogue is actually composed of numerous pages where the first acts as a directory or table of contents.


This will be especially useful for those who want to modify the files and make changes of their own.


Help & FAQ - This will be fairly straight forward and simple, a place to answer any common questions about the release and offer help and suggestions in using the models effectively. The page will likely start pretty basic and grow over time as I add to it.



The Virtual Galleries


Thanks to the amazing powers and black magic of   I have gone to lengths to upload and present everything there so that you actually preview all the assets in real-time in your web browser! May not be new to some of you, but its truly amazing and useful if you haven't checked it out prior. The hub page will have the aforementioned buttons with each section of the release that will take you to an interactive gallery for the corresponding package. 

You will be able to preview the props that will allow you to create your own scene builds in SFM. In addition you can also view actual completed scenes, all right in Sketchfab. I have already made interactive tours of the complete Fluttershy's Cottage interior, Carousel Boutique, and Sweet Apple Acres.

A quick glimpse:
Sketchfab Icon Preview by discopears


What You'll Be Getting


With the final release, you will have access to everything I have teased in my previous updates. Below are some simple explanations. If you've been following my updates closely, there shouldn't be a lot new here.

Ponyville Environments

This package gives you all the necessary models to create your very own Ponyville street blocks and neighborhoods. These assets as shown before, have all been designed openly, allowing you to control the layout and arrangement of everything. There are 8 unique building models to work with all with their own "GB" or "Ground Base" model. These models allow you to arrange your buildings onto the "Ground Canvas", a large plane, in any arrangement you wish, giving you full control. With good lighting, the seams between the Ground Base and Ground Canvas should be minimal. Included in this set is also an arrangement of Vegetation (bushes), small ground details (rocks, stones, weeds), hill models, and more.

Fluttershy's Cottage Interior

This package provides a fully modeled and accurate interior of the cottage. There are three rooms total, the living room, kitchen, and bedroom. To decorate and bring the interior to life, there are key furniture items and props to place in each room. These are all individual items, giving you complete control on how you want everything arranged or placed.

Sweet Apple Acres

Similar to Ponyville, this is a complete set of models for creating your own scene builds in immediate Sweet Apple Acres barn area. You will have access to the barn model, its ground base, props, and a very large assortment of hills. These hill models also work great with the Ponyville Environments set. 

Carousel Boutique Interior

A fully modeled and accurate model of the interior of the boutique. In addition there is a wide assortment of props that can be used to decorate the scene. These can vary from salon booths, to mannequins. One bonus of the pack is the fully rigged sewing machine and surround props that have been used in the animation. You can animated the base of the machine, the hammer, and the wheel on the back. Lots of these applications will be more apparent with the release of the animation.

Animation Specific

This is the smallest of the bunch, the odds and ends created for the animation that don't belong in any of the above packages. The models in this bundle include a set of marching band themed props, ropes, fabric, etc. Some of the models, name the fabric, have vertex animations or flexes that let you animate the cloth. These are specific to the animation but could still serve useful.


The Documentation (Asset Catalogue)


This section of the release will act as documentation, a source of basic info on each and every model. It's a little basic and rough, but was very tedious to work on. I think the way it's currently built is fine. See the structure below!

The Structure of the Pages
Catalogue Outline by discopears

An Example of Appearance
Catalogue Preview by discopears


Status


All of the release has already been designed and made functional; I've been working on it with Deviant Art's Sta.sh service. At the time of release I'll be submitting the journals and fixing any broken links on the buttons within the hub and release pages. Between now and then you may see me posting some images here and there. I have some new renders for all the environments I'd like to post.

That's all for now! I hope this post was informative and helpful. The release is next! I don't know exactly when I will be able to publish all of this, but it will most definitely be sometime before the end of this month(see edit). It should be very soon now. All I have left to do is refine a couple small things and start prepping the files for upload. Hopefully that won't be too much of an issue as the internet at the motel has been really bad lately..

Feel free to leave a comment and let me know what you think. :)

Discopears


Edit: Didn't exactly say that last bit about the status the way I meant to and should have. My content should be ready for the final release by the end of this month, for whenever the animation has been completely rendered and is equally ready to go. When we know an actual date, we'll let you know, if it's necessary! :)


© 2015 - 2024 discopears
Comments20
Join the community to add your comment. Already a deviant? Log In
Nutrafin's avatar
I got like 5 days.....  Less if I wanna post by the weekend!   if its not done by this friday... I cant guarantee I'll put it up before next Thurs or Fri.  hmm