ShopDreamUp AI ArtDreamUp
Deviation Actions
This is my second to last content update! Up next, TTF Animation Specific Props!
I am proud to present my next update, this time featuring the completed Carousel Boutique set. Like my previous update I'll show you what's new, what you've seen before (so you can get a view of the entire package) and then a checklist for what remains.
Two Work Updates Left:
1. TTF Animation Specific
2. Pre-Release Outline
Final Release w/ Video (aka FINALLY)
Ponyville Environments
Part 1
Part 2
Sweet Apple Acres
Fluttershy's Cottage
Dress_Blue + Reference
Dress_Purple
Reference
Mannequin Version
Dress_Brown + Hat_Brown + Reference (This is that model I first posted from 2013!) Only took 2 years to finally texture it!! 2fast4u
Measuring_Tape (accessory) + Reference
Cork_Board + Reference
Two Cob_Web Models (2 polygons)
Spool (multiple color skins)
Cloth_Resting (and other props, see "Previously Shown Content")
Pattern
Cart (wheels rigged) + Hanger_Dress + Hanger + Hanger_Scarves + Hanger_Shirt_R + Hanger_Shirt_W
Preview of each component (each will be their own separate prop)
(These are simply props for the cart model, they won't fit on the ponies themselves.)
Hat_Plant
Fabric_Roll + Fabric_Roll_Unwound (Unwound has flexes that let you wrinkle the fabric, this is for a scene in the animation but could still be useful to others, maybe) Each has a ton of different color skins.
3 Individual Plank Models (for damaged version of the interior in the animation)
3 Models of Groups of Planks (for damaged version of the interior in the animation)
CB_Main (base model, bare)
Mannequin (bare)
Stage
Mirror
Pole
Shower_Counter
CB_Main w/ Props (Back and Front)
Desk + Sewing_Machine (sewing machine is rigged, you can animate the hammer and wheel)
Cloth (flexes) - This fabric model is for the animation and has two flexes (vertex animations / Shapekeys) that allow you control and animate the folded portion of the fabric.
Completely Bunched Up
Left is flattened (flex 1)
Both Left and Right are Flattened (Flex 1 and 2)
Ponyville Environments
The work that remains from here on out will be specific to the animation and continuing to get it all together and looking nice!
Fluttershy's Cottage - Completed
Sweet Apple Acres - Completed
Ponyville Environments - Completed
MLP Cloud Sprites - Completed (could add more)
Carousel Boutique - Completed
TTF Animation Specific - Current WIP Edit: Update Soon!
Still got some things left to do but.. the end is nigh! I expect the full release of both the animation and video to be sometime later this month!
As always I'd love to hear what you think.
Soon,
Discopears
I am proud to present my next update, this time featuring the completed Carousel Boutique set. Like my previous update I'll show you what's new, what you've seen before (so you can get a view of the entire package) and then a checklist for what remains.
Two Work Updates Left:
1. TTF Animation Specific
2. Pre-Release Outline
Final Release w/ Video (aka FINALLY)
Previous Completion Updates
Ponyville Environments
Work Update - (4/9/15)Hello again, time for a quick update on things.
Last time I gave you an update on where I was at with the building models for my Ponyville Environment Props package. At that time I had completed the textures and now I have completed the ground they are sitting on.
Although I'm rushing through these for the sake of getting them done already (taking ages with them..) it's my end goal to have them set up in a way that allows people to build their own scenes that aren't dependent on some single arrangement. My original plan was to just make some simple models of the ground for various scene's in Nutrafin's animation. Not satisfied with that idea, I'm trying something else.
You start with a large plane model I have provided called "Ground Canvas". This just acts a sold color and flat base for everything you are to later plop down. You can either use the square or rounded one.
(The 2 choices)
You the
Part 1
Work Update - (5/18/15)Yo! So you guys know I'm still hard at work.. I have another update.
As of right now the only work I have left is a handful of animation specific things that will be added onto my already organized release packs I have set up. I plan on giving you guys a nice break down of what to expect sometime before the release. This month has been.. well.. something. I've got a lot going on right now, but I'm working hard with the intent of having all model work done sometime next week. Over the next two weeks I'll be wrapping up all the models and creating the imagery for the presentation of the formal release.
Edit: I was crazy to think I'd have everything done that quickly with finals creeping around the corner..
[Where I'm at]
As of the moment I have 5 updates to make, one for each package/workshop submission. So you know exactly what I have to do, I'll just go ahead and list what work remains towards my side of the project. Last night I finished and
Part 2
Sweet Apple Acres
Sweet Apple Acres [COMPLETE] and Graduation!Long time, no update..!
Hey there! Its been a bit since I posted anything (surprise surprise). Work was slow up until now because I recieved a large influx of school work and then had final exams. I had to shift most my attention to that and put a lot of my other stuff on hold. With that being said though, school is OVER! I'm done!
Last Wednesday (6/17/15), I graduated high school! No longer will I have to juggle my classes/homework and my art work. I'm going to be busy trying to become independent in the coming months. My first priority now that I'm no longer busy is getting all my MLP models actually finished and released! Hopefully I'll soon be breaking free from this homeless situation I've had to tolerate for far too long.
Though busy with school, I did however make some progress.
Now, enough talk.. more progress pictures!
Sweet Apple Acres Bundle [Completed]
Over the course of May and up until now, I have worked on the final bul
Fluttershy's Cottage
Work Update - (6/29/15) - Fluttershy's CottageAs of a couple days ago I am now 100% done with the Fluttershy's Cottage portion of my work! Here's a quick look at the new props I've added to the package.
Now that I can say the Fluttershy's Cottage is fully complete I'll give you all a brief preview of all the content you'll be getting on release. Let me know what you think of it all, with each update I grow closer to being able to release it all. That's definitely motivating me to work hard at getting all this done as fast as I can.
Next update will showcase all the completed Carousel Boutique content! I'm already almost done with all that, so expect that very soon. After that, one more update for animation specific models (only a small handful) and then... I'll be creating the release stuff and get everything ready to go for when the video is put out. Me and Nutrafin have been working very hard these past few days to get all the compiled models into the animation and looking nice. The teasing ends soon..
Three Work Update
New Content - More Props
Dress_Blue + Reference
Dress_Purple
Reference
Mannequin Version
Dress_Brown + Hat_Brown + Reference (This is that model I first posted from 2013!) Only took 2 years to finally texture it!! 2fast4u
Measuring_Tape (accessory) + Reference
Cork_Board + Reference
Two Cob_Web Models (2 polygons)
Spool (multiple color skins)
Cloth_Resting (and other props, see "Previously Shown Content")
Pattern
Cart (wheels rigged) + Hanger_Dress + Hanger + Hanger_Scarves + Hanger_Shirt_R + Hanger_Shirt_W
Preview of each component (each will be their own separate prop)
(These are simply props for the cart model, they won't fit on the ponies themselves.)
Hat_Plant
Fabric_Roll + Fabric_Roll_Unwound (Unwound has flexes that let you wrinkle the fabric, this is for a scene in the animation but could still be useful to others, maybe) Each has a ton of different color skins.
3 Individual Plank Models (for damaged version of the interior in the animation)
3 Models of Groups of Planks (for damaged version of the interior in the animation)
Previously Shown Content
CB_Main (base model, bare)
Mannequin (bare)
Stage
Mirror
Pole
Shower_Counter
CB_Main w/ Props (Back and Front)
Desk + Sewing_Machine (sewing machine is rigged, you can animate the hammer and wheel)
Cloth (flexes) - This fabric model is for the animation and has two flexes (vertex animations / Shapekeys) that allow you control and animate the folded portion of the fabric.
Completely Bunched Up
Left is flattened (flex 1)
Both Left and Right are Flattened (Flex 1 and 2)
That's it! You have now seen all of four of my major content packages completed!
Ponyville Environments
Sweet Apple Acres
Fluttershy's Cottage
Carousel Boutique
The work that remains from here on out will be specific to the animation and continuing to get it all together and looking nice!
What Work Remains Now...?
Fluttershy's Cottage - Completed
Sweet Apple Acres - Completed
Ponyville Environments - Completed
MLP Cloud Sprites - Completed (could add more)
Carousel Boutique - Completed
- Compile all new models into SFM
TTF Animation Specific - Current WIP Edit: Update Soon!
- Cloth_Unfold (w/flexes) - Done
- Disguise_Glasses - Done
- Band_Hat - Done
- Drum - Done
- Drum_Stick - Done
- Trumpet - Done
- Elements of Harmony Chest - Done
- Ropes (x3) (2 w/vertex animations) - Done
Lots of these have yet been modeled. (Simple props though)
Various Updates, Edits, and Fixes - Current WIP
Various Updates, Edits, and Fixes - Current WIP
- .vmt file changes
- Various Building Edits (for animation) for Ponyville Env.
- Some texture errors/mistakes
- 1-2 grass models for SAA
- GB_Pink_Fence_Rail is missing from Ponyville Env (compile)
- Snow Edits for some Ponyville Env. Models (for animation)
As always I'd love to hear what you think.
Soon,
Discopears
~ Special Supporter ~
Your support would mean a lot to me :)
Here you will find your picture, illustrations and much more, everything can be downloaded freely.
Support my work by contributing to my tip jar every month.
$1/month
Discopears' 2015 Year in Review
Where to begin...
This year has no doubt been crazy, from a never ending stream of constant challenges being thrown my way and yet seeming to somehow be one of my most productive. When this year started I found myself having to adjust back to a life I had long hoped to be left behind, enduring the hardships of once again losing my home and belongings as I became homeless a second time.
However, among such hardships I have built some amazing memories and experiences I couldn't be anymore thankful for. I was able to keep myself busy, spend quality time with my brother, graduate from high school, make awesome progress with my artwork a
Ponyville - Explorable (Sketchfab)
Hey there!
I just made a small explorable environment of Ponyville for Sketchfab using my free models from Discopears' MLP Assets Hub and some personal additions made in Blender.
I have all my models on Sketchfab as part of the release but I never actually made a scene with the Ponyville models. Well, here it is! Let me know what you think, had a lot of fun creating the little environment surrounding the area.
PS: I know it's not technically 'accurate', I just wanted to make my own little scene. =)
Check out the others if you haven't seen them already!
Isn't Sketchfab awesome?? Editing and getting my work on there was completely worth t
TTF Release Update - Blender + Source Files
Hi there! Today I'm happy to say that I've just updated the A True, True Friend Animation Assets Release :D
The Blender files have now been released! Took a little longer to get these up than I originally planned because I got preoccupied with some things that came up, but nonetheless here they are. :)
With these files now available you should easily be able to make your own changes, take a closer look at the models, and be far more open to using them without restraint! If you use my assets in something, please let me know because I'd love to see what you made and let you know what I think. Lots of love and labor went into all these assets,
Help and FAQ - TTF Animation Assets
NOTICE: This page is an active project. I will add to this whenever I find something that can help others in making best use of these models in their own projects
If you need help with something that is not here, please feel free to ask in the comments or send me a PM. If a big enough issue, I'll add it to the FAQ below. :)
Do these work in Garry's Mod?
Yes! They should work just fine for posing and making your own scenes there as well. However, they don't have collisions yet so actually playing with them might be kind of lame. I'm currently working on a proper gmod version that will let take all the props and throw them around. I mean, w
© 2015 - 2024 discopears
Comments11
Join the community to add your comment. Already a deviant? Log In
Wow . Simply you are great!!!